I'd been looking forward to this game for quite a while and was so excited when it was finally in my hands. Then I played a little...
I don't honestly think I've ever looked forward to a game so much in my entire life. It was hyped beyond belief for years -- something the video game world needs to stop doing -- and when it finally arrived, it's impossible to meet everyone's expectations. It would be one thing if it was a simple matter of not liking a particular aspect of the story, finding a character's motivation lackluster, or unsympathetic characters, but for it to be entirely unplayable, that's a different story.
There have been a lot of good games this generation, some of the best we've ever had, but one thing I don't like at all about the generation of gaming is the mindset that it's okay to charge people full price for a game that isn't finished. It's like, either lower the price on these games, let me pay a small fee, then the rest once the game is completed, or, here's a crazy thought: make sure the game is finished before it's released to the general public.
Now, I know this might be a hard concept for these big-time developers to get their heads around. I'm not saying I could do better. All I'm saying is that I don't think they should keep releasing games that are nowhere near finished.
Not every game has to be some perfect masterpiece that will be chiseled on the Mount Rushmore of gaming. But I don't think it's too much to ask for that the thing just work. Right?
You know it's bad when the developers are having to issue mass refunds and companies like Sony are so infuriated with the returns that they pull the game off their sight until it can be "fixed".
What I want to know is if it's acceptable for people to fix their games post-launch. I say no.
I miss the old days when you bought a game -- a finished game -- and played it. Now if you buy a new game you can expect a massive update file on day one. Sometimes, they're even bigger than the game itself. That's just crazy no matter how you spin it.
Einstein said that insanity is doing something over and over again but expecting different results. So why then do we let these developers continue to take our money and deliver sub-par games? Guess we must all be insane then, huh?
I could go on forever about the faults in this game, but I won't. I know this review sounded more negative than I would've wanted but I have to be honest. There are some things I like about the game and the potential is there for it to be fantastic but the bugs keep it from being there for me.
I hate to say it, but I have to recommend that you skip this one. Maybe in a year or two, it will get there, but I think it's too long to wait when you've already paid your money.
Thank you to my amazing partner, Steven, for your help writing this review. Really he wrote a lot of it. I'll be honest.